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Early 1950s
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Walt
Disney purchases a mechanical bird while vacationing in Europe. The
souvenir becomes the inspiration for Audio-Animatronics technology.
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1951
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Work
begins on “Project Little Man.” Roger Broggie and Wathel Rogers,
pioneers in Audio-Animatronicstechnology, create a miniature figure
that is programmed with cams, cables and tubes to mimic tap-dancing
routines performed by the late Buddy Ebsen.
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1963
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Walt Disney’s Enchanted Tiki Room opens at Disneyland. It’s the first show to feature Audio-Animatronics technology.
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1964
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The
world’s first fully animated human figure, Abraham Lincoln, debuts at
the New York World’s Fair in Great Moments with Mr. Lincoln. The
figure causes a sensation, not just with the audience, but with Disney
Imagineers, who were able to complete the figure in half the time they
anticipated.
Audio-Animatronics
figures are also in three other World’s Fair shows designed and
produced by Disney: Carousel of Progress (featuring figures animated
using a programming harness, a precursor of today’s motion capture
systems), Magic Skyway and it’s a small world.
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1964
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Two
Audio-Animatronics birds, Robin and Umbrella, appear in “Mary Poppins.”
Walt Disney reinvests profits from the film to create MAPO, an
organization within Walt Disney Imagineering dedicated to creating and
innovating Audio-Animatronics figures.
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1965
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Great
Moments with Mr. Lincoln – featuring the Audio-Animatronics figure of
Abraham Lincoln (actually, a duplicate since the original was still
performing at the World’s Fair) – opens at Disneyland.
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1970
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Audio-Animatronics
technology enters the computer age with the use of DACS (Digital
Animation Control System), a computer-controlled playback system for
Disney shows and attractions. Imagineers also begin using the
Anicon-Animation Console – for animating and programming figures.
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1989
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The
first A-100 Audio-Animatronics figure, the Wicked Witch of the West,
debuts as part of The Great Movie Ride at Disney’s Hollywood Studios
(then known as Disney-MGM Studios) in Walt Disney World Resort. A-100
figures incorporate compliance technology that gives the characters
more fluid and realistic movements.
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1992
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Pirates of the Caribbean opens at Disneyland Paris. Attraction features sword-fighting pirates figures.
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1998
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Hopper,
the grasshopper from the Disney•Pixar film “A Bug’s Life,” is the most
sophisticated Audio-Animatronics figure produced to date. Featuring 74
functions, the character appears in “It’s Tough to be a Bug!”
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2002
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The
first portable, all-electric Audio-Animatronics figure, Meeko, the
raccoon from the Disney animated film “Pocahontas,” appears. He’s in a
basket carried by Pocahontas.
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2003
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The first totally autonomous Audio-Animatronics figure, Lucky the Dinosaur, makes his debut, at Disney’s California Adventure.
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2006
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The
yeti, a major element of Expedition Everest at Disney’s Animal Kingdom,
is the largest and most powerful Audio-Animatronics figure ever created
by Walt Disney Imagineering. Standing more than 18 feet tall, the
thrust of the yeti’s arm has the equivalent amount of force as a 747
jumbo jet.
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2007
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The
Muppet Mobile Lab, featuring Muppets Dr. Bunsen Honeydew and his
assistant Beaker, marks the first time that free-roaming
Audio-Animatronics characters can interact and converse with each
other, as well as with guests they encounter along their way.
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2008
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Mr.
Potato Head in Toy Story Mania! at both Disney’s California Adventure
and Disney’s Hollywood Studios marks the first time that
anAudio-Animatronics figure features lips with such a wide range of
lifelike movements, can remove and re-attach a body part (his ear) and
has digitally animated eyes that can look directly at the particular
guest with whom he is conversing. Also, since Mr. Potato Head has more
lines of dialogue than any Audio-Animatronics figure ever created by
Walt Disney Imagineering, it has required more programming hours than
any other figure.
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